The software development lifecycle is rife with unpleasant surprises for the unwary.
There are many things that can slow down the process – or stop it altogether – or take it into unwanted directions. Things like defects, project deadlocks, and energy spent on unneeded features can cause delays in the development cycle – affecting the quality of the product, increasing project risk, and delaying your app’s launch.
In this article, I will iterate some of these pitfalls and offer guidelines on how to avoid them.
Anyone with the least bit of professional software development experience will tell you that you should never underestimate the value and importance of testing your program. This is especially true of mobile apps, which undergo a sometimes-painful vetting and examination process before being published on major app stores.
But hiring a fully-qualified QA team to test your app and squeeze every last bug, inconsistency and UI/UX issue out of it might not be within your budget range, especially if you’re an indie developer. But does the fact that you can’t afford a full team of professionals justify not testing your app thoroughly?
I’m sure you already know the answer to that question.
In this article I will show you a few tricks that can get help you get quality user testing for your app, at a very low price.
In the previous post, I described steps you should take before publishing your app in app stores to make sure that you hit the ground running and get started on the right footing.
Does that mean that, after you publish your app, you can sit back and relax and watch downloads rates and revenue increase on their own? Of course not. This is just the beginning and you have to do your best to avoid the worst in the hostile environment of the mobile app industry, where many a good title have met their demise because of the lack of sound marketing strategies.
In this post, I will describe several measures you should take after you publish your app in order to improve your chances of success.