Making money from an app is risky business, especially when there are more than 1.7 million apps available across different app stores and thousands being submitted for review and publication each day.
When publishing apps, developers have to choose between charging a one-time fee on installation (and deciding what the price will be), or offering the app for free and monetizing within the app. Both options have their own set of challenges (although roughly 75 percent of developers choose the latter). Charging for installation is risky because users are likely to find the needed value in some other free alternative. On the other hand, in-app paid features have their own unpredictable nature and in most cases can’t be relied on to reach profit goals.
This is where mobile ads enter the fray, offering an alternative that can give your users full benefit from your app’s features while also making sure it generates a steady – and hopefully increasing – flow of income. Mobile ad spending doubled in 2014, reaching a whopping $14 billion dollars, which only proves how this monetization medium is growing.
But as with all types of advertisements, mobile ads have their own pitfalls and challenges. Not knowing and addressing them can lead to failed attempts at monetizing your apps, unsatisfied users, and even the possible deletion of your app. In this piece, I’ll offer several tips to help you make the most out of running ads in your app.